Music Player

2014 年 4 月 2 日

In my understanding, the process of designing something is to put elements in order and reject chaos. Namely, to achieve a sense of hierarchy.

No matter what you do to bring out this sense of hierarchy and layering, let it be shadows, blurring, or any other techniques; no matter if you are a skeuomorphism advocate or love flat style, designers all share the same goal, to achieve that ordering so that your work piece won’t hurt people’s eyes when being looked at. It’s only that different designers take different paths to get there.

I’m surprised at myself that I can come up with so much thinking just playing around casually with a small idea for a music player … Well, you don’t have to agree with any of these. But in case you like this shot, you can click on the like button on Dribbble here.

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